/* *********************************************************** RANDOM.JS - JS Random-Number Generation Library** ===============================================** This file contains functions to generate random integers** based on an (optional) seed. Use it in good health and ** please maintain this header!**** Author      Ver  Date    Comments** ======      ===  ====    ========** Rick Scott  1.0  7/1/99  Grand debut**** Copyright 1999, Rick Scott, all rights reserved.********************************************************* */// return a random integer from min to max (inclusive)// based on optional seed argument (string)function getRandomInt(min, max, seed)  {  if (min >= max)  // sorry: min must be less than max!    return;  var randomNum;  if (seed == null || seed == "")  // no seed present    randomNum = Math.random();  else  // seed present    randomNum = getSeededRandomNum(seed);  randomNum = ((max + 1 - min) * randomNum) + min;  return Math.floor(randomNum);  }// return a random float between 0.0 and 1.0 based on seed (string)function getSeededRandomNum(seed)  {  var num = 0;  var retval = 0;  for (var i=0; i<seed.length; i++)  // convert seed string to num    num += seed.charCodeAt(i);  var modval = (new Date()).getSeconds() + 1;  // get "random" modval (1-60)  num = (num % modval) + 1;  // force num to be int between 1 and modval  for (i=1; i<=num; i++)  // use random number generated by num-th iteration    retval = Math.random();  return retval;    }